I work on design and narration, looking for ways of harnessing words and systems to tell captivating stories that will make a lasting impression on the players.
I had the opportunity to work on big AAA titles for CD Project Red and Techland, mobile freemium games for ATGames, I directed the making of a prototype for one of the upcoming games by 11 bit studios, and in Different Tales I co-designed and wrote artistic and journalistic literary games. I also worked on new game prototypes in Anshar Studios and BLANK.
I use this wide range of experiences to find a unique understanding of the ways games communicate with the players.